1958 video game Tennis for Two Tennis for Two on a DuMont Lab Oscilloscope Type 304-A DesignerWilliam Higinbotham PlatformAnalog computer Release NA: October 18, 1958 GenreSports ModeMultiplayer Tennis for Two is a sports video game that simulates a game of tennis, and was one of the first games developed in the early history of video games. American physicist William Higinbotham designed the game in 1958 for display at the Brookhaven National Laboratory's annual public exhibition after learning
Tennis for Two was first introduced on October 18, 1958, at one of the Lab’s annual visitors’ days. Two people played the electronic tennis game with separate controllers that connected to an analog computer and used an oscilloscope for a screen.
Tennis for Two is often regarded as one of the first video games ever created. Developed by William Higginbotham, a physicist who worked on the Manhattan Project, Tennis for Two was completed on October 18, 1958, long before the first commercial video games were ever released. Tennis for Two was released long before Pong (20 years before) was developed, and though it has a similar premise the gameplay is dramatically different and extremely simple.
Permalink. "Tennis for Two" running on an oscilloscope in 1958. In 1958 William Higinbotham, head of the Instrumentation Division at Brookhaven National Laboratory, Upton, New York, invented the first video game, "Tennis for Two". It ran on an analog computer hooked up to an oscilloscope.
Tennis for Two is a two-player tennis game developed by William Higinbotham in 1958. The game is widely considered to be the first - if not, one of the first - publicly playable video game. History
Brookhaven engineer Willy Higinbotham created Tennis For Two, a rudimentary bouncing-ball demonstration, using an oscilloscope and a Donner Model 30 vacuum tube analog computer in 1958. In 1997 ...
*** BACKGROUND MUSIC INFO IS BELOW! *** PLEASE READ THE COPYRIGHT INFORMATION BELOW ***Way back in 1958, William Higinbotham invented Tennis For Two to liven...
tennis, original name lawn tennis, game in which two opposing players (singles) or pairs of players (doubles) use tautly strung racketsto hit a ballof specified size, weight, and bounce over a neton a rectangular court. Points are awarded to a player or team whenever the opponent fails to correctly return the ball within the prescribed dimensions of the court.
Games like tic-tac-toe or William Higinbotham’s 1958 Tennis for Two were excellent ways to attract public interest and support. As an added bonus, computer programmers were able to learn from the creation of games as well because it allowed them to break away from the usual subroutines and challenge the computer’s capabilities.